My
toddler son has two main obsessions: his dump and garbage truck and
more recently, the game “Angry Birds.” What both of them might
have in common is the element and cycle of destruction and
construction. My son would load his garbage trucks piece by piece
with carefully selected rocks, marbles or toy cars, and moments later
dump them all out in order to start all over again with the whole
process.
In
the second instance, he would “recreate” conditions and
situations of the game “Angry Birds” by putting pieces of lego
and duplo together, by building
a house in which he would
house the green piggies only to have it destroyed minutes later by a
swarming attack of those wingless avian creatures.
Apart
from a vivid imagination, there is another philosophical point at
play here. It reminds one of poor Sisyphus. In this myth, good old
Sisyphus was condemned to roll a heavy rock up a steep hill only to
have it roll down again. Camus used this legend to highlight the
absurdity of human existence. We must engage in trivial and senseless
acts day in day out for no particular reason or without any visible
or tangible outcome or result in view.
Life
then is a mixture of ordeal and suffering that eventually only leads
to death, the extinction of the self, a deep engulfing black of
nothingness. Yet with a simple twist of attitude or point of view
what may seem pointless and meaningless suddenly becomes engaging and
fun.
My
son would, in fact, re-enact the deed of Sisyphus out of sheer joy
and pleasure. Imagine Sisyphus joyfully greasing or rather dusting up
his hands, giving out a loud yip and pushing up that piece of rock
with pizzazz and pitch-perfect enthusiasm. Then at the top, he would
see it roll down again, clapping his greasy or dusty hands and be all
ready for the challenge to push it up once again ad
infinitum.
That
it is senseless and absurd does not even cross his mind. It might be
deemed as “senseless” as listening to music or lying on the beach
on a sunny day. What is the point of taking off your clothes before a
shower if you are going to put them on again after you are done? The
question of reason, purpose, or utility can become absurd in itself.
For
my son it is the act itself that is of value. It follows the simple
everyday philosophy of what goes up must come down, what is built or
dumped out must be destroyed or loaded up again. Try to tell him that
he is “wasting his time,” that he could engage in behaviors that
are more constructive, and you have completely missed the point.
Children
use play in ways that we may regard dreams. For them it is a sort of
meditation, and it is perhaps the moment when life makes most sense,
a state that we often have lost touch and contact with as adults.
Nothing, in fact, can be more important than play. Trying to replace
or substitute play with work will make you a dull adult indeed.
In
fact, many activities can be considered a “waste” of time. We
tend to judge the value of an activity in proportion to its supposed
benefits whether in terms of money (time = money) or self-improvement
(so you can be better at making even more money). It is the material
gains we are after and why we have such high disregard for computer
games, for example. They wear out our eyes; they are not educational
in the least; they are highly sedentary, and even addictive; they, in
fact, foster violence in most cases.
Then
we have others who come to its support: Video games enhance hand-eye
coordination and reflexes, problem-solving skills, and the desire to
compete with oneself or others. Yet it still ends up being the cost /
benefits analysis that takes the positive variables “fun” and
“pleasure” out of the equation.
Personally,
I do not enjoy neither computer games nor would I myself engage in
the activities of my son. Yet more often than not, I do join him.
Partly because of a feeling of obligation, partly because I miss my
own childhood games, partly because it makes him so happy, but for
the most part because I feel that I am spending quality
time with him. And
nothing, no compensation, monetary or otherwise, can beat that.